Any subdirectories or file name (provided its ending with. (10)trymemode.stormmap/base.stormdata/Mods/GameData). Note: If you wish to use the tool npm run build:xml to build the XML files, All XML modifications must be inside the Mods/GameData folder (. If you would like to automate this process, I recommend to use the Build XML tool Therefore if you place it in (10)trymemode.stormmap/base.stormdata/MaievMod/QModify.xml, the path will be MaievMod/QModify.xml. Note that the path is relative to base.stormdata.